top of page

Modeling/ Texturing

Freelance project created using Maya to make the 3 D elements, Photoshop to digitally alter the texture, and After Effects to animate the texture and composite the final image.

Dying Earth

This project was completed as the final for a VFX class. My teacher provided the city models with textures and tasked us to create an environment to go with it. I modeled and textured the environment using a combination of Mudbox and 3DS Max. I then used Maya to get a basic placement of the city and brought it back to 3DS Max to light. I also helped direct and clean up the Mocap data for the two Astronauts (another model given by the teacher).

Sci Fi World
Phantom

Model created for the monsters in my thesis film, Intrepid.

Modeled and textured a wall in Maya, tracked the live action footage using Boujou, and composited using After Effects. Live action footage does not belong to me.

Wall

Created for a class project in an attempt to make an environment that could have been used in Walle. I utilized Mudbox, Maya, and After Effects to create this scene.

Walle Environment

Work in progress shot of an antique shop I have been working on. Includes lighting and some preliminary textures. Scroll to the left to view a wireframe still of the shot.

Antique Shop
bottom of page